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  1. (hist) ‎Monsu.Knowledge management process ‎[32 bytes]
  2. (hist) ‎OSMOSE.Knowledge management process ‎[32 bytes]
  3. (hist) ‎OffREval.Knowledge management process ‎[32 bytes]
  4. (hist) ‎PEB.Knowledge management process ‎[32 bytes]
  5. (hist) ‎PLANKAT.Knowledge management process ‎[32 bytes]
  6. (hist) ‎PROTEUS.Knowledge management process ‎[32 bytes]
  7. (hist) ‎PSSis.Knowledge management process ‎[32 bytes]
  8. (hist) ‎RODPOST.Knowledge management process ‎[32 bytes]
  9. (hist) ‎Multiple objectives ‎[33 bytes]
  10. (hist) ‎Single objective ‎[33 bytes]
  11. (hist) ‎ALNS - adaptive large neighborhood search ‎[35 bytes]
  12. (hist) ‎Heuristics ‎[35 bytes]
  13. (hist) ‎Hooke and Jeeves ‎[35 bytes]
  14. (hist) ‎Multi-objective programming ‎[35 bytes]
  15. (hist) ‎User and stakeholder expectation ‎[35 bytes]
  16. (hist) ‎Dynamic programming ‎[35 bytes]
  17. (hist) ‎Convex programming ‎[35 bytes]
  18. (hist) ‎Branch and Bound algorithm ‎[35 bytes]
  19. (hist) ‎User and stakeholder motivation ‎[35 bytes]
  20. (hist) ‎Optimisation methods ‎[35 bytes]
  21. (hist) ‎Hero ‎[35 bytes]
  22. (hist) ‎Mathematical programming ‎[35 bytes]
  23. (hist) ‎Simulation ‎[35 bytes]
  24. (hist) ‎Providing structure to the decision making process ‎[35 bytes]
  25. (hist) ‎Linear programming ‎[35 bytes]
  26. (hist) ‎Simulated annealing ‎[35 bytes]
  27. (hist) ‎Artificial neural networks ‎[35 bytes]
  28. (hist) ‎MAV - approach ‎[35 bytes]
  29. (hist) ‎User and stakeholder identification ‎[35 bytes]
  30. (hist) ‎Transparency ‎[35 bytes]
  31. (hist) ‎Particle swarm optimisation ‎[35 bytes]
  32. (hist) ‎Trajectory optimisation ‎[35 bytes]
  33. (hist) ‎Integer programming ‎[35 bytes]
  34. (hist) ‎Independence and neutrality of the process ‎[35 bytes]
  35. (hist) ‎Disjunctive programming ‎[35 bytes]
  36. (hist) ‎PBS - preference based search ‎[35 bytes]
  37. (hist) ‎Pareto optimisation ‎[35 bytes]
  38. (hist) ‎Stochastic programming ‎[35 bytes]
  39. (hist) ‎Robust programming ‎[35 bytes]
  40. (hist) ‎Genetic algorithms ‎[35 bytes]
  41. (hist) ‎Nelder and Hoad ‎[35 bytes]
  42. (hist) ‎Differential evolution ‎[35 bytes]
  43. (hist) ‎Quadratic programming ‎[35 bytes]
  44. (hist) ‎Lagrangean relaxation ‎[35 bytes]
  45. (hist) ‎Tabu search ‎[35 bytes]
  46. (hist) ‎Search of common values ‎[35 bytes]
  47. (hist) ‎Evolution strategy ‎[35 bytes]
  48. (hist) ‎Metaheuristic algorithm ‎[35 bytes]
  49. (hist) ‎Positive mathematical programming ‎[35 bytes]
  50. (hist) ‎Fostering creative thinking ‎[35 bytes]

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